Kids who used technology both in and out of school did substantially better than those who didn’t.
Big news everyone! Next week we will be releasing a beta version of our new Typing.com platform.
This beta version will allow users like you to give us feedback on the new features and let us know how the new site works before we make official changes across the board in July.
Using computers in the classroom is a great way to increase engagement, help students learn to use technology, and make your life easier as a teacher. In order to maximize the benefits of using technology in the classroom, it is important to have clear rules and expectations for appropriate computer use. Instill these habits in students from day one, and you’ll not only make your life easier, but you’ll help your students become responsible users of technology.
STEM refers to Science, Technology, Engineering, and Math. In recent years there has been a growing body of research seeking to figure out why so few girls pursue degrees and careers in STEM fields.
Long hours at computer can be detrimental to your health if not done correctly. Instead, keep yourself healthy and pain-free by following these 9 tips for improving your typing posture.
Much of the meaning you get from talking with someone in person comes from their gestures and facial expressions. This aspect of communication is lost in the visually devoid world of texting, and emojis pick up the slack, making digital communication more precise.
Once students are logged into a computer through Clever, all of their learning platforms are just a click away, no passwords required.
Up to a certain age, children’s brains are like sponges.
Studies show that children have a much easier time learning a second language if they start before their third birthday.
This early start will help them reach better levels of fluency and retention than if they start later in life.
Additionally, some studies even indicate that learning multiple languages at a young age can lead to cognitive benefits in critical thinking and creativity.